Rachel A.
Volberg, Ph.D.
Gemini
Research, Ltd.
P.O Box 628
Northampton,
MA 01061
Tel:
413-584-4667
Email:
rvolberg@geminiresearch.com
August 26, 1997
TABLE OF CONTENTS
ACKNOWLEDGEMENTS........................................................................................................ iii
EXECUTIVE
SUMMARY.......................................................................................................... iv
INTRODUCTION...................................................................................................................... 1
Background......................................................................................................................... 1
Defining
Problem and Pathological Gambling.......................................................................... 3
METHODS............................................................................................................................. 5
Questionnaire...................................................................................................................... 5
Sample
Design.................................................................................................................... 5
Data
Analysis and Reporting................................................................................................. 7
GAMBLING
IN OREGON......................................................................................................... 9
Gambling
in the General Population....................................................................................... 9
Patterns
of Gambling Participation....................................................................................... 10
Expenditures
on Gambling.................................................................................................. 11
Gambling
Preferences........................................................................................................ 14
Summary.......................................................................................................................... 15
PROBLEM
AND PATHOLOGICAL GAMBLING IN OREGON..................................................... 17
Lifetime
Prevalence............................................................................................................ 17
Current
Prevalence............................................................................................................. 19
Natural
Recovery................................................................................................................ 20
Comparing
Problem Gambling Prevalence Across States....................................................... 20
Summary.......................................................................................................................... 22
COMPARING
NON-PROBLEM AND PROBLEM GAMBLERS IN OREGON................................ 23
Demographics.................................................................................................................... 23
Weekly
Gambling............................................................................................................... 25
Expenditures..................................................................................................................... 26
Prevalence
by Type of Gambling.......................................................................................... 27
Other
Significant Differences............................................................................................... 28
Summary.......................................................................................................................... 30
COMPARING
THE SOGS AND THE DSM-IV........................................................................... 31
The
Oregon Survey............................................................................................................. 31
The
DSM-IV Screen............................................................................................................ 32
Statistical
Characteristics of the DSM-IV Screen................................................................... 33
Comparing
the SOGS and DSM-IV Problem Gamblers.......................................................... 37
Summary.......................................................................................................................... 38
SUMMARY
AND CONCLUSION............................................................................................. 39
Summary.......................................................................................................................... 39
Directions
for the Future...................................................................................................... 40
REFERENCES..................................................................................................................... 42
APPENDIX A: Methods to Assess Problem Gambling in the
General Population
APPENDIX
B: Questionnaire for the Oregon Survey
LIST OF TABLES
Table 1:
Comparing the Demographics of the Actual and
Weighted Sample.................................. 7
Table
2: Demographics of Gamblers in Oregon......................................................................... 11
Table
3: Monthly Expenditures on Gambling............................................................................ 13
Table
4: Past Month Expenditures by Different Groups in Oregon............................................... 14
Table
5: Comparing Lifetime Problem Gamblers with Non-Problem Respondents......................... 18
Table
6: Comparing Current Problem Gamblers with Non-Problem Respondents.......................... 19
Table
7: Demographics of Non-Problem and Problem Gamblers in Oregon.................................. 24
Table
8: Weekly Gambling of Non-Problem and Problem Gamblers............................................ 25
Table
9: Gambling Expenditures as Proportion of Household Income.......................................... 26
Table
10: Average Monthly Expenditures of Non-Problem and Problem Gamblers........................ 27
Table
11: Other Significant Differences Between Non-Problem and Problem Gamblers................. 29
Table
12: Comparing Non-Problem and Problem Gamblers on the DSM-IV Items......................... 34
Table
13: Comparing Scores on the SOGS and the DSM-IV...................................................... 35
Table
14: Comparing Scores on Similar SOGS and DSM-IV Items............................................. 36
Table
15: Comparing Demographics of SOGS and DSM-IV Problem Gamblers............................ 37
LIST OF FIGURES
Figure 1:
Lifetime and Past Year Gambling Participation in Oregon............................................ 10
Figure
2: Lifetime Prevalence Rates in the United States........................................................... 21
Figure
3: Current Prevalence Rates in the United States........................................................... 22
Figure
4: Prevalence by Type of Gambling............................................................................... 28
We would like to thank the residents of Oregon who were interviewed for
this survey. Their contribution has
been vital in adding to our knowledge of changes in gambling and
gambling-related problems in the United States. We would also like to thank the Oregon Lottery, the Spirit
Mountain Foundation and the Oregon Restaurant Foundation for funding this study
and the Oregon Gambling Addiction Treatment Foundation for commissioning the
study. Finally, we would like to thank
Patricia Fullmer and the staff of Gilmore Research Group who carried out the interviews
for the survey and Thomas Moore of Herbert & Louis who assisted with the
administration of the project.
The purpose of this study is to establish a baseline measure of the
prevalence of gambling-related problems among adults in Oregon. An additional purpose of this study is to
identify the types of gambling causing the greatest difficulties for the citizens of Oregon. A large sample of Oregon residents aged 18
and over (N=1,502) were interviewed in May and June, 1997 about the types of
gambling they have tried, the amounts of money they spend on gambling and about
gambling-related difficulties. The
results of this study will be useful in documenting the impacts of legal
gambling and will contribute to the formulation of statewide policy with regard
to legal gambling in Oregon.
·
In 1997, 87% of the respondents in
Oregon acknowledged having ever tried one or more of 14 gambling
activities. This lifetime participation
rate is comparable to lifetime participation rates in Central and Midwestern
states such as Iowa, Minnesota and Montana.
·
Lifetime gambling participation in
Oregon is highest for lottery play, charitable gambling and casino gambling
including Indian Gaming Centers. From
one-half to three-quarters of the respondents acknowledge they have done these
types of gambling. Approximately
one-third of the respondents have ever tried playing video poker.
·
Respondents in Oregon spend an average
of $43 in a typical month on gambling activities. This average monthly
expenditure is in the same range as monthly expenditures identified in Colorado
($37) and Iowa (($40) and lower than monthly expenditures identified in
Washington State ($53).
·
In Oregon, 3.1% (±0.9%) of the
respondents scored as lifetime problem gamblers and an additional 1.8% (±0.7%)
of the respondents scored as lifetime probable pathological gamblers. The combined lifetime prevalence rate of
problem and pathological gambling in Oregon is 4.9%.
·
In Oregon, 1.9% (±0.7%) of the
respondents scored as current problem gamblers and an additional 1.4% (±0.6%)
of the respondents scored as current probable pathological gamblers. The combined current prevalence rate of
problem and pathological gambling in Oregon is 3.3%.
·
The combined lifetime prevalence rate
in Oregon is similar to the lifetime prevalence rate in Washington State (5.1%)
and lower than the prevalence rate in Colorado (6.2%). The current prevalence rate in Oregon is
higher than current prevalence rates in Washington State (2.8%) and Colorado (2.5%).
·
We estimate that the State of Oregon
should plan to provide problem gambling treatment services to between 600 and
1,400 individuals per year based on population projections, the prevalence of
current pathological gambling and the proportion of individuals in need who are
expected to seek services for addictive disorders.
·
Reported gambling expenditures of
non-problem gamblers in Oregon account for less than 2% of median annual
household income for different income groups.
Reported gambling expenditures of problem gamblers in Oregon account for
5% to 14% of median annual household income for different income groups.
·
One important difference between
non-problem and problem gamblers is the age at which they start gambling. While the mean age at which non-problem
gamblers in Oregon started gambling is 24 years old, the mean age at which
problem and pathological gamblers in Oregon started gambling is significantly
younger at 21 years old.
·
In Oregon, prevalence rates are highest
among individuals who have ever participated in illegal types of gambling,
particularly sports, dice and games of skill.
Among legal types of gambling, prevalence rates are highest among
respondents who have ever gambled on video poker, card games and non-Indian
bingo.
·
In Oregon, lifetime problem and probable pathological
gamblers are significantly more likely than other respondents to be male, under
the age of 30 and non-White as well as divorced, separated or never
married. Current problem and probable
pathological gamblers are significantly more likely than other respondents in
Oregon to be under the age of 30, non-White and divorced, separated or never
married. While young non-White
individuals in Oregon are at greatest risk for developing gambling problems, it
is important to note that the majority of problem and probable pathological
gamblers in Oregon are White individuals between 30 and 54 years of age.
·
Six out of every ten individuals who have ever experienced
gambling problems in Oregon are experiencing those difficulties now. One important difference between lifetime
and current problem gamblers is that current problem and probable pathological
gamblers are nearly as likely to be female as male.
·
Problem gamblers in Oregon are most likely to gamble weekly
on legal forms of gambling in the state, including the lottery, video poker and
Indian Gaming Centers. Problem gamblers
in Oregon spend significantly more than non-problem gamblers on many types of
gambling although the differences are greatest for wagering at casinos or
Indian Gaming Centers, on video poker and on non-Indian bingo. Lifetime prevalence is highest among those
who have ever wagered legally on video poker and illegally on games of skill.
·
Problem gamblers in Oregon are significantly more likely
than non-problem gamblers to have felt nervous about their gambling, to believe
that one or both parents has had a gambling problem, to spend three or more
hours gambling at a time and to have lost $100 or more in a single day.
Given
the possible expansion of legal gambling in Oregon, it will be important to
maintain current services for problem gamblers. In making decisions about implementing services for problem
gamblers and their families in Oregon, policy-makers and others may wish to
give consideration to developing additional treatment modalities, expanded
training opportunities for treatment professionals, a gambling counselor
certification program and development of public education and prevention
services as well as responsible gaming policies and programs and continued monitoring
of gambling and problem gambling prevalence.
Until recently,
the legalization of gambling has proceeded apace with little consideration of
the potentially negative impacts that gambling can have on individuals,
families and communities. In the 1990s, however, prevalence surveys have become an
essential component in the establishment and monitoring of gambling
legalization in the United States and internationally (Volberg & Dickerson
1996). This study, funded by the Oregon Gambling Addiction Treatment
Foundation, examines the extent of gambling and problem gambling in Oregon in
1997 and compares these findings to similar studies conducted elsewhere in the
United States.
The main purpose of this study is to
establish a baseline measure of the prevalence of gambling-related problems
among the adult population in Oregon. An additional purpose of this study is to
identify the types of gambling causing the greatest difficulties for the
citizens of Oregon. The results of this study will be useful in documenting the
impact of legal gambling on the citizens of the State of Oregon. The results
will also contribute to the formulation of statewide policy with regard to
legal gambling in Oregon.
This report is organized into several
sections for clarity of presentation.
The Introduction includes
a definition of the terms used in the report while the Methods section addresses
the details of conducting the survey.
The next four sections detail findings from the survey in the following
areas:
·
gambling in Oregon
·
prevalence of problem gambling in
Oregon
·
comparing non-problem and problem
gamblers
·
comparing two measures of problem
gambling
The report concludes with a summary, a
review of the activities that other states have undertaken in response to the
issue of problem gambling and recommendations for the future.
As in many other states, the modern development of legal gambling in
Oregon began in the mid-1980s. Although
casino gambling is prohibited in Oregon, an amendment to the state constitution
was passed in 1984 to permit the state to operate a lottery with the proceeds
earmarked for education and economic development. Since its inception, the games offered by the Oregon Lottery have
grown to include scratch tickets and break-open games, several lotto games and
the nation’s only sports lottery, Sports Action.
In 1992, the Oregon Lottery received approval to operate video
poker. This approval included a measure
directing that 3% of gross revenues from video poker be returned to the
counties’ mental health departments to establish treatment programs for problem
gamblers. Counties received a
percentage of these revenues proportional to their video poker spending. There are strict controls on the location of
these machines as well as the size of wagers and jackpots. Establishments where video poker is
permitted must have a license to sell alcoholic beverages and there is a limit
of six machines per establishment (increased from the initial limit of five
machines). The maximum bet is $2 and
the maximum jackpot is $600. There are
now approximately 8,800 video poker machines located at 1,800 establishments
throughout the State of Oregon. Gross
revenues from lottery sales in Oregon in 1996 were $486 million with 73% coming
from video poker. Video poker has
strong supporters among retailers whose commissions on video poker machines
were $119 million in FY 1995.
In addition to the state lottery, Oregon has two commercial horse
tracks, one located in Portland and the other in Salem, as well as one
commercial greyhound track in Portland.
Racing events are regulated by statute and overseen by the Oregon Racing
Commission. In addition, there are 19
off-track betting (OTB) outlets in the state which offer parimutuel wagering on
races held elsewhere in the United States.
Parimutuel handle in Oregon for 1996 was $111 million which generated
approximately $1.6 million in taxes (calculated as 1.5% of handle).
Charitable gambling, including bingo and raffles, has existed in Oregon
for many years and is overseen by the Department of Justice. Bingo and raffle sales in 1996 were
approximately $83 million which generated approximately $9 million in revenues
to their sponsoring charities as well as $700,000 in taxes to the State of
Oregon. In addition to state-regulated
gambling, Oregon also permits commercial card rooms to operate if approved by
local voters. Since these operations
are overseen locally, there are no statewide statistics available for this
activity. Furthermore, all nine of the
federally-recognized tribes in Oregon have negotiated Class III gaming compacts
with the state although only six tribes have opened gaming centers to
date. All of these centers are on
reservation land and all are tribally owned although some of the centers are
operated by professional management firms.
Games permitted at the Indian Gaming Centers include video lottery
games, blackjack, keno and off-track wagering as well as card and dice games.
The introduction of video poker in Oregon sparked numerous protests and
legal challenges. One lawsuit, filed by
Ecumenical Ministries of Oregon in 1994 charged that locating the video poker
machines in age-restricted establishments made them into casinos which are illegal
in Oregon. While the suit was eventually
overturned, the unintended consequence was to cut off funding for problem
gambling treatment programs in Oregon.
This is because the court ruled that setting aside funds for treatment
programs from video poker revenues violated the constitutional amendment that
required all lottery revenues to be dedicated to economic development. After a hiatus during which the problem
gambling treatment programs received no funding, legislative action was taken
to finance these programs from the general fund rather than using video poker
revenues.
In recent sessions, there has been serious debate in the Oregon
Legislature concerning the state’s dependence on lottery earnings to fund
education and economic development programs. Revenues to the state from the
lottery have grown from $59 million in 1986 to $550 million in 1996. While some believe that state-sponsored
gaming is a harmless entertainment and a simple substitute for taxation, others
question whether the state has come to rely too heavily on this revenue
source. Gambling revenues now account
for 9% of the current state budget.
Legislative actions to curb the activities of the lottery include
curtailing promotional advertising for traditional lottery games as well as
bills to eliminate video poker altogether, to cut commissions to retailers and
to require that a larger proportion of retailers’ revenues come from food and
beverage sales than is presently allowed.
These actions have come in the face of simultaneous pressures to expand
legal gambling in Oregon to include video slot machines. Proponents of video slot machines believe
that their implementation is necessary to enable the state to compete with the
Indian gaming centers.
While there has been heated debate about the state’s reliance on gambling,
the Oregon Legislature did provide for problem gambling treatment and education
services at the time video poker was authorized. Although the original legislation called for 3% of gross lottery
revenues to be spent on services for problem gamblers, the legislature later
changed this approach and substituted an allocation process. Based on prior expenditures, the legislature
now allocates $4 million per biennium for problem gambling services.
When funding for problem gambling services was established, the revenues
were distributed to county mental health agencies through the Association of
Oregon County Mental Health Programs (AOCMHP).
AOCMHP contracts for independent data collection and program evaluation
services. Additionally, AOCMHP has
started to provide training for mental health and alcohol and drug abuse
treatment professionals as well as gambling addiction counselors. There are now 26 programs throughout the
state that receive funding to address the issue of problem gambling, including
education and outreach as well as treatment services and a 24-hour helpline
that handles several thousand calls each year.
Since video poker became operational in 1993, the number of Gamblers
Anonymous meetings around the state has grown from three to over 30. Approximately 1,000 individuals have entered
the state-subsidized treatment programs since January 1995. The majority of these problem gamblers (81%)
have gambled primarily on video poker and they have an average gambling debt of
$16,000 which is more than half the average annual income of this group.
In 1996, Governor Kitzhaber convened a 14-member task force to
investigate the role played by gambling in the state. While the task force recommended that a prevalence survey be
carried out to determine the number of problem gamblers in Oregon, the state
government has not taken any action in this direction. Instead, the survey reported here was funded
by grants from the Oregon Lottery, Spirit Mountain Foundation and the Oregon
Restaurant Foundation through the Oregon Gambling Addiction Treatment
Foundation (OGATF).
Since the 1970s, legalized gambling has become a popular recreational
pastime throughout North America. In
1974, the first, and only, national survey of gambling in the United States
found that 68% of the adult respondents had at some time wagered on one or more
types of legal or illegal gambling (Kallick-Kaufmann 1979). In the 1980s and 1990s, studies in different
states have found lifetime gambling participation rates that range from a low
of 64% in Mississippi to a high of 92% in New Jersey (Volberg 1994c,
1997a). The majority of people who
participate in legal gambling are social gamblers who gamble
responsibly, for entertainment and to socialize with friends and family.
The term problem gambling has been used in different ways. The term is sometimes used to refer to
individuals who fall short of the diagnostic criteria for pathological gambling
but are assumed to be in a preliminary stage of this progressive disorder
(Lesieur & Rosenthal 1991). The
term has also been used to refer to individuals who lose excessive amounts of
money through gambling, relative to their income, although without reference to
specific difficulties that they may experience (Rosecrance 1988). The National Council on Problem Gambling
uses this term to indicate all of the patterns of gambling behavior
that compromise, disrupt or damage personal, family or vocational pursuits
(National Council on Problem Gambling 1997).
Pathological gambling lies at one end
of a spectrum of problem gambling and was first recognized as a psychiatric
disorder in 1980 (American Psychiatric Association 1980). Recent changes have been made to the
psychiatric criteria for pathological gambling to incorporate empirical
research that links pathological gambling to other addictive disorders like
alcohol and drug dependence. The
essential features of pathological gambling are a continuous or periodic loss
of control over gambling; a progression, in gambling frequency and amounts
wagered, in the preoccupation with gambling and in obtaining monies with which
to gamble; and a continuation of gambling involvement despite adverse
consequences (American Psychiatric Association 1994).
In prevalence surveys, individuals are categorized as problem
gamblers or probable pathological gamblers on the basis of their responses
to the questions included in the South Oaks Gambling Screen (see Appendix A for
a discussion of the methods used to assess problem and pathological gambling in
the general population). The term probable
distinguishes the results of prevalence surveys, where classification is based
on responses to questions in a telephone interview, from a clinical
diagnosis. Respondents scoring three or
four out of a possible 20 points on the South Oaks Gambling Screen items are
classified as "problem gamblers" while those scoring five or more
points are classified as "probable pathological gamblers." In prevalence surveys conducted since 1990,
a distinction is also made between "lifetime" and "current"
problem and probable pathological gamblers.
Lifetime problem and
probable pathological gamblers are individuals who have, at some time in their
lives, met the South Oaks Gambling Screen criteria for problem or pathological
gambling. Current problem and
probable pathological gamblers are individuals who have met these criteria in
the past year. Not all lifetime problem
and probable pathological gamblers meet sufficient criteria to be classified as
current problem and probable pathological gamblers. For example, a middle-aged individual who experienced significant
gambling-related difficulties in youth but no longer has such difficulties
would be referred to as a lifetime problem gambler.
The gambling and problem gambling survey in Oregon was completed in
three stages. In the first stage of the project, Gemini Research consulted with
the Board of Directors from the Oregon Gambling Addiction Treatment Foundation
as well as from Gilmore Research Group, the organization responsible for data
collection, regarding the final design of the questionnaire and the
stratification of the sample. In the
second stage of the project, staff from Gilmore Research completed telephone
interviews with a sample of 1,502 residents of Oregon aged 18 years and
older. All interviews were completed
between May 1 and June 8, 1997 and the average length of these interviews was
13 minutes. Gilmore Research then
provided Gemini Research with the data
for the third stage of the project which included analysis of the data and
preparation of this report.
The questionnaire for the survey in Oregon was composed of four major
sections (see Appendix B for a copy of the questionnaire). The first section included questions about
14 different types of gambling available to residents of the state. For each type of gambling, respondents were
asked whether they had ever tried this type of gambling, whether they had tried
it in the past year, and, if so, how often they had done so in the past
month. Respondents were also asked to
estimate their typical monthly expenditures on the types of gambling that they
had tried in the past year.
The second section of the questionnaire was composed of the lifetime and
current South Oaks Gambling Screen items.
The third section of the questionnaire consisted of an alternative
screen for pathological gambling based on the DSM-IV, the most recent
diagnostic criteria for pathological gambling.
These two sections of the questionnaire were rotated so that half of the
respondents answered the SOGS questions first and half of the respondents
answered the DSM-IV questions first.
The final section of the questionnaire included questions about the
demographic characteristics of each respondent.
Information about how survey samples
are developed is important in assessing the validity and reliability of the
results of the survey. While a fully
random design is the most desirable approach in developing a representative sample
of the population, this approach often results in under-sampling demographic
groups with low rates of telephone ownership.
These groups most often include young adults, minorities and individuals
with low education and income.
Increasingly, researchers use stratified random designs to guard against
under-sampling. To determine whether a
representative sample was obtained, it is helpful to calculate the response
rate for the sample as a whole as well as to examine how closely the sample
matches the known demographic characteristics of the population. If substantial differences are detected,
post-stratification weights can be applied during analysis to ensure that the
results of the survey can be generalized to the larger population.
To obtain a representative sample for the Oregon survey, random
selection of households and random selection of respondents within households
were used during the first part of the data collection process. During data collection, completed interviews
were monitored to determine whether the sample was meeting quotas for males and
young adults.
After completing approximately 1,000 interviews, we elected to begin
screening for male respondents and for respondents under the age of 35 in
eligible households in order to obtain adequate representation of men and young
adults in the sample. Rather than
exclude an eligible household once it was contacted, we changed the
introductory screen to recruit eligible respondents within the household in the
following order:
·
male under 35
·
female under 35
·
male over 18
·
female over 18
Survey professionals in general have found that response rates for
telephone surveys have declined in recent years. These declines are related to the proliferation of fax machines,
answering machines, blocking devices and other telecommunications technology
that make it more difficult to identify and recruit eligible individuals. These declines are also related to the
amount of political polling and market research that is now done by telephone
and to the higher likelihood that eligible households will refuse to
participate in any surveys.
The consequence has been that response rates for telephone surveys are
now calculated in several different ways although all of these approaches
involve dividing the number of respondents by the number of contacts believed
to be eligible. [2] Differences in response rates result from
different ways of calculating the denominator, i.e. the number of individuals
eligible to respond. The most liberal approach is called the Upper Bound method
and takes into account only those individuals who refuse to participate or who
terminate an interview. This approach
is used by the federal government because of controversies about the
eligibility of numbers that could not be reached. The Upper Bound method of calculating the response rate for the
Oregon survey yields a response rate of 61%.
The most conservative approach is the method adopted by the Council of
American Survey Research Organizations (CASRO). The CASRO method uses the known status of portions of the sample
that are contacted to impute characteristics of portions of the sample that
were not reached. The CASRO method of
calculating the response rate for the Oregon survey yields a completion rate of
51% if over-quota eligible respondents are assumed to be disqualified and 48%
if over-quota eligibles are assumed to qualify as “good numbers.”
While the CASRO approach yields response rates that are
lower than desired for the Oregon survey, the crucial question is the impact
that these response rates have on our confidence in the results of the survey
and, in particular, the prevalence estimates of problem and pathological
gambling in Oregon. Lesieur (1994)
has noted that all of the potential biases introduced by the telephone
interview process lead to the assumption that problem gambling prevalence rates
established through telephone surveys are highly conservative. In further support of our belief that
problem gambling prevalence estimates are conservative but reliable, work in
British Columbia to investigate potential sources of non-response in problem
gambling surveys found no significant differences between respondents and
refusers in gambling behavior, SOGS items or demographics (Angus Reid &
Gemini Research 1994).
To determine whether the sample was representative of the population,
the demographics of the sample were compared with demographic information from
the United States Bureau of the Census.
Since comparisons are with the 1990 census, some of the differences
between the sample and the census, such as age and income, may be due to
changes in the characteristics of the population over the past seven years.
After comparing the demographic characteristics of the sample with the
known demographics of the population in Oregon, we elected to weight the sample
for age. While the difference between
the actual sample and the known characteristics of the population was not great
(six percentage points), we were concerned about the impact that such age
differences would have, given what is known about the demographic
characteristics of problem gamblers in the general population. Table 1 shows key demographic
characteristics of the actual and weighted samples and compares these
characteristics to information from the 1990 census (the most recent
information available on detailed characteristics of the population). The table shows that the weighted Oregon
sample is representative of the population in terms of gender, age, ethnicity
and marital status.
Table 1: Comparing the Demographics
of the Actual and Weighted Sample
and the General Population
|
|
|
Actual
Sample % |
Weighted
Sample % |
1990
Census % |
|
|
|
(N=1,502) |
(N=1,502) |
|
|
|
|
|
|
|
|
Gender |
Male |
44.8 |
45.2 |
48.0 |
|
|
Female |
55.2 |
54.8 |
52.0 |
|
|
|
|
|
|
|
Age |
18 - 20 |
4.2 |
5.2 |
5.6 |
|
|
21 - 29 |
14.0 |
17.0 |
17.0 |
|
|
30 - 54 |
50.3 |
48.9 |
47.7 |
|
|
55 and over |
31.5 |
29.0 |
29.6 |
|
|
|
|
|
|
|
Ethnicity |
White |
92.5 |
92.3 |
92.8 |
|
|
Non-White |
7.5 |
7.7 |
7.2 |
|
|
|
|
|
|
|
Marital Status |
Married |
57.7 |
57.2 |
57.3 |
|
|
Widowed |
14.3 |
9.0 |
6.9 |
|
|
Divorced/Separated |
9.7 |
13.4 |
12.7 |
|
|
Never Married |
18.4 |
20.4 |
23.0 |
For easier comparisons of data from the survey with results of similar
surveys in other states, detailed demographic data on age, ethnicity,
education, income and marital status were collapsed to have fewer values. Age was collapsed into four groups (“18 to
20,” “21 to 29,” “30 to 54” and “55 and Over”) for purposes of analysis. Ethnicity was collapsed from six groups into
two groups (“White” and “Non-White” which includes Native Americans, Asians and
Hispanics as well as Blacks). Marital
status was collapsed from five groups into four groups (“Married,” “Widowed,”
“Separated/Divorced” and “Never Married”).
Education was collapsed from five groups into two groups (“Less than
High School” and “High School Graduate”).
Employment was collapsed from seven groups into three groups (“Working,”
“Unemployed” and “Other” which includes respondents who are going to school,
keeping house, disabled or retired).
Household income was collapsed from six groups into three groups (“Less
than $25,000,” “$25,000 to $50,000” and ”$50,000 or More”) for purposes of
analysis and comparison.
Chi-square
analysis and analyses of variance were used to test for statistical
significance. In order to adjust for
the large number of statistical tests conducted, p-values smaller than .01 are
considered highly significant while p-values at the more conventional .05
level are considered significant. In reading the tables in this report that
contain demographic data, asterisks in the right-hand column indicate that one
of the figures in that category is significantly different from other figures
in the same category.
To assess the full range of gambling activities available to Oregon
residents, the questionnaire for the survey collected information about 14
different wagering activities.
Respondents were asked if they had ever played or bet money on the
following activities:
·
charitable games apart from bingo
·
bingo in a non-Indian bingo hall
·
Oregon Lottery video poker
·
traditional lottery games such as
Scratch-Its, Megabucks or Keno
·
at a casino or Indian Gaming Center
·
card games for money not at a casino or
Indian Gaming Center
·
horses, dogs or other animals at the
track, at an OTB or with a bookie
·
slot machines not at a casino or
lottery retailer
·
games of skill, such as bowling, pool
or golf
·
dice games not at a casino or Indian
Gaming Center
·
stocks or commodities markets
·
sports events other than the Lottery’s
Sports Action game
·
telephone or computer wagering
including the Internet or the Worldwide Web
·
any other type of gambling
In every recent survey of gambling and problem gambling, the majority of
respondents acknowledge participating in one or more of the gambling activities
included in the questionnaire. In the
United States, the proportion of respondents who have ever gambled ranges from
64% in Mississippi in 1996 to 92% in New Jersey in 1989 (Volberg 1994c,
1997a). In 1997, 87% of the respondents
in Oregon acknowledged participating in one or more of 14 gambling
activities. This lifetime participation
rate is comparable to lifetime participation rates in Central and Midwestern
states such as Iowa, Minnesota and Montana.
Figure 1 on the following page shows lifetime
and past-year participation rates for the types of gambling included in the
survey. Lifetime participation among
Oregon respondents is highest for lottery, charitable games (not including
bingo) and casinos or Indian Gaming Centers.
Over half of the respondents acknowledge that they have tried these
types of gambling. One-quarter to
one-third of the respondents have wagered on video poker, card games not at a
casino and non-Indian bingo while 21% of the respondents have wagered on games
of skill and 19% have wagered on sports events. Lifetime participation rates are below 15% for all of the other
types of gambling included in the survey.
The majority of respondents who have ever gambled in Oregon have done so
in the past year. While 87% of the
respondents acknowledged lifetime gambling, 70% of the respondents acknowledged
gambling in the past year. Past-year
participation is highest for lottery, casinos or Indian Gaming Centers,
charitable games (not including bingo) and video poker.
Figure 1: Lifetime and Past Year
Gambling Participation in Oregon

To understand patterns of gambling participation, it is helpful to
examine the demographics of respondents who wager at increasing levels of
frequency. To analyze levels of
gambling participation, we divide respondents into four groups:
·
non-gamblers who have never participated in any type of gambling (13% of the total
sample);
·
infrequent gamblers who have participated in one or more types of gambling but not in the
past year (17% of the total sample);
·
past-year gamblers who have participated in one or more types of gambling in the past year
but not on a weekly basis (52% of the total sample); and
·
weekly gamblers who participate in one or more types of gambling on a weekly basis (18%
of the total sample).
Table 2 on the following page shows differences in the demographic
characteristics of non-gamblers, infrequent gamblers, past-year gamblers and
weekly gamblers in Oregon as well as differences in the mean number of gambling
activities these groups have ever tried.
Table 2: Demographics of Gamblers in
Oregon
|
|
|
Non-Gamblers % |
Infrequent Gamblers % |
Past Year Gamblers % |
Weekly Gamblers % |
|
|
|
|
(N=197) |
(N=257) |
(N=775) |
(N=273) |
|
|
|
|
|
|
|
|
|
|
Gender |
|
|
|
|
|
** |
|
|
Male |
37.7 |
42.1 |
43.9 |
57.3 |
|
|
|
Female |
62.3 |
57.9 |
56.1 |
42.7 |
|
|
Age |
|
|
|
|
|
** |
|
|
18 - 20 |
6.8 |
1.0 |
5.7 |
6.3 |
|
|
|
21 - 29 |
17.4 |
11.0 |
19.4 |
15.7 |
|
|
|
30 - 54 |
36.4 |
48.8 |
51.6 |
50.1 |
|
|
|
55 and over |
39.4 |
39.3 |
23.3 |
27.8 |
|
|
Ethnicity |
|
|
|
|
|
|
|
|
White |
90.6 |
95.7 |
91.9 |
91.3 |
|
|
|
Non-White |
9.4 |
4.3 |
8.1 |
8.7 |
|
|
Marital Status |
|
|
|
|
|
** |
|
|
Married |
56.5 |
58.3 |
57.5 |
55.8 |
|
|
|
Widowed |
13.3 |
14.9 |
5.9 |
9.2 |
|
|
|
Divorced/Separated |
9.0 |
13.8 |
14.7 |
12.8 |
|
|
|
Never Married |
21.1 |
13.0 |
21.9 |
22.3 |
|
|
Education |
|
|
|
|
|
** |
|
|
Less than HS |
14.3 |
6.7 |
6.2 |
11.0 |
|
|
|
HS and Over |
85.7 |
93.3 |
93.8 |
89.0 |
|
|
Employment |
|
|
|
|
|
** |
|
|
Working |
47.6 |
51.6 |
71.0 |
66.3 |
|
|
|
Unemployed |
3.1 |
2.1 |
1.4 |
2.2 |
|
|
|
Other |
49.3 |
46.3 |
27.6 |
31.5 |
|
|
Income |
|
|
|
|
|
** |
|
|
Less than $25,000 |
53.7 |
36.9 |
28.7 |
29.1 |
|
|
|
$25,000 to $50,000 |
31.6 |
34.6 |
37.6 |
43.7 |
|
|
|
$50,000 or More |
14.7 |
28.5 |
33.7 |
27.2 |
|
|
|
|
|
|
|
|
|
|
Mean Lifetime Gambling Activities |
--- |
2.5 |
4.2 |
5.6 |
** |
|
*
Significant (p<=.05)
**
Highly significant (p<=.01)
Table 2 shows that, as in other jurisdictions, infrequent gamblers and
non-gamblers in Oregon are significantly more likely than more frequent
gamblers to be older women with relatively low education and income. These individuals are also significantly
more likely than more frequent gamblers to be keeping house, retired or
disabled. Past-year and weekly gamblers
are significantly more likely than less frequent gamblers to be young or middle-aged
men with relatively high income.
Past-year and weekly gamblers are also significantly more likely than
respondents who gamble less frequently or not at all to be employed. Past-year and weekly gamblers are
significantly more likely than less frequent gamblers to be single, divorced or
separated. Finally, the table shows
that the average number of different activities ever tried increases
significantly with the frequency of a respondent’s current gambling.
Reported estimates of expenditures obtained in this and similar surveys
are based on recollection and self-report.
In addition, there are fundamental uncertainties about the tacit
definitions that people have for the term “spending” when considering different
types of gambling. It is also important
to note that these estimates of expenditures will not include amounts spent on
gambling within a jurisdiction by non-residents and tourists. For these reasons, data on reported
expenditures are best suited for analyzing the relative importance of different
types of gambling among a jurisdiction's residents rather than for ascertaining
absolute spending levels on different types of wagering.
To determine expenditures on gambling in the general population, the total
monthly expenditure for each gambling activity is calculated by summing
the amount of money reported spent in a typical month by each respondent on
each gambling activity. The total
amount spent in a typical month by all respondents on all gambling activities
is then calculated. The proportion
of the total monthly expenditure spent on each gambling activity is calculated
by dividing the amount spent on each activity in the past month by the total
monthly expenditure. The total monthly
expenditure on all gambling activities is divided by the total number of
respondents in the survey to obtain an average amount spent in the past month
per respondent.
While the stockmarket and commodities trading are not universally
regarded as a gambling activity, there are people who experience difficulties
due to their involvement in these activities.
For this reason, stocks and commodities are routinely included in the
questionnaire for gambling surveys.
However, in calculating the total monthly expenditure on gambling,
expenditures on stocks and commodities are typically excluded. This is done in order to clearly explicate
the relative gambling expenditures of the majority of respondents. This adjustment is also made to allow
comparisons of expenditure data from Oregon with data from other United States
jurisdictions.
In every jurisdiction where similar surveys have been completed, amounts spent on stocks and commodities reflect large amounts of money spent by a relatively small number of respondents. Amounts spent on stocks and commodities in Oregon constituted 92% of the unadjusted total monthly expenditure although only 8% of the respondents had participated in this activity in the past year. This is because of the very large amounts ($1,000 to $500,000) that a small number of respondents (N=33) estimated that they bet or spent on stocks or commodities in a typical month.
Using the approach detailed above, we
calculate that respondents in Oregon (N=1,502) spent an average of $43 in a
typical month on gambling activities. This average monthly expenditure is in
the same range as monthly expenditures identified in Colorado ($37) and Iowa
($40) and lower than monthly expenditures identified in Washington State ($53).
Table 3 on the following page shows total reported monthly expenditures on
different types of gambling in Oregon as well as the proportion that each type
of expenditure represents of total adjusted monthly expenditures on
gambling. Only those types of gambling
for which total monthly expenditures exceeded 1% of the total monthly
expenditure are shown.
Table
3: Monthly Expenditures on Gambling
|
|
Monthly Expenditure $ |
% of Total |
|
|
(N=1,502) |
|
|
|
|
|
|
Casino/Indian
Gaming Center |
22,397 |
34.7 |
|
Video Poker |
10,198 |
15.8 |
|
Lottery |
8,499 |
13.2 |
|
Games of Skill |
5,190 |
8.0 |
|
Non-Indian Bingo |
4,496 |
7.0 |
|
Charitable (not
bingo) |
4,241 |
6.6 |
|
Sports |
3,610 |
5.6 |
|
Card Games |
2,452 |
3.8 |
|
Horses, Dogs, Other
Animals |
1,671 |
2.6 |
|
|
|
|
|
Total |
64,568 |
100.0 |
Table 3 shows that monthly expenditures at casinos or Indian Gaming Centers
account for just over one-third of total gambling expenditures. Monthly expenditures on Oregon Lottery video
poker account for another 16% and expenditures on lottery products account for
13% of total monthly gambling expenditures.
Expenditures on all other types of gambling are lower than 10% of the
total.
As in other jurisdictions, the majority of respondents in Oregon report
spending rather small amounts on gambling in a typical month. The majority of respondents in Oregon (60%)
report spending less than $10 on gambling in a typical month. Another 31% of the respondents report
spending between $10 and $99 on gambling in a typical month and 9% of the
respondents report spending $100 or more on gambling in a typical month. However, this small group of respondents
accounts for 73% of reported monthly expenditures on gambling in Oregon.
Respondents in the highest spending group in Oregon are significantly
more likely to be male, under the age of 30 and divorced, separated or never
married than respondents in lower spending groups. While these higher spending respondents are significantly less
likely to have graduated high school than other respondents, they are
significantly more likely to be working than respondents who spend less on
gambling and to have annual household incomes over $25,000.
As in other jurisdictions, there are
statistically significant differences in monthly expenditures on gambling
across demographic groups. Table 4 on the following page
shows significant differences in the mean reported expenditures on gambling in
the past month by different demographic groups.
Table 4: Past Month Expenditures by Different Groups in Oregon
|
|
|
Mean Monthly
Expenditure |
|
|
|
|
(N=1,502) |
|
|
|
|
|
|
|
Gender |
|
|
** |
|
|
Male |
58.77 |
|
|
|
Female |
30.01 |
|
|
Age |
|
|
|
|
|
18 - 20 |
31.81 |
|
|
|
21 - 29 |
66.37 |
|
|
|
30 - 54 |
43.30 |
|
|
|
55 and over |
30.75 |
|
|
Ethnicity |
|
|
** |
|
|
White |
38.57 |
|
|
|
Non-White |
97.60 |
|
|
Marital Status |
|
|
|
|
|
Married |
35.90 |
|
|
|
Widowed |
27.17 |
|
|
|
Divorced/Separated |
56.84 |
|
|
|
Never Married |
61.71 |
|
|
Education |
|
|
|
|
|
Less than HS |
39.17 |
|
|
|
HS or higher |
43.35 |
|
|
Employment |
|
|
|
|
|
Working |
49.51 |
|
|
|
Unemployed |
30.47 |
|
|
|
Other |
31.76 |
|
|
Income |
|
|
* |
|
|
Less than $25,000 |
27.79 |
|
|
|
$25,000 to $50,000 |
41.95 |
|
|
|
$50,000 or More |
65.61 |
|
* Significant (p<=.05)
** Highly significant (p<=.01)
Table 4 shows that men in Oregon estimate that they spend about twice as much
on gambling in a typical month as women.
Non-White respondents report that they spend about two and a half times
more on gambling in a typical month than White respondents. Finally, respondents with annual household
incomes over $50,000 report spending significantly more than respondents with
lower annual household incomes. In
contrast to other jurisdictions, there are no significant differences in
monthly expenditures by age, marital status, education or employment status
among Oregon respondents.
For several types of gambling, respondents who acknowledged
participation in the past year were asked about their preferences for
particular products or places. These
types of gambling included playing the lottery and going to casinos both within
and outside Oregon.
Lottery:
Respondents who acknowledged playing traditional lottery games in the
past year were asked which games they preferred. Among respondents who played the lottery in the past year
(N=778), 39% of these respondents indicated that Scratch-Its was their
preferred game while 32% indicated that MegaBucks was their preferred
game. While 9% of the respondents
indicated that they preferred to play Powerball, only small numbers of
respondents indicated a preference for any other lottery games including Daily
Four, Keno, pulltabs or Sports Action.
There is a significant difference in average expenditures
among lottery players based on their preferred game. Respondents who indicated that Keno was their preferred lottery
game spend significantly more in a typical month than respondents whose
preference is for other traditional lottery games. Keno players acknowledge spending an average of $40 in a typical
month compared to the average of $9 acknowledged by respondents whose
preference is for other lottery games.
Video Poker:
Respondents who acknowledged playing Oregon Lottery video poker in the
past year were asked where they usually played video poker. Among respondents who played Oregon Lottery
video poker in the past year (N=359), 49% indicated that they usually played at
a tavern or bar while another 27% indicated that they usually played at a
restaurant or lounge. Video poker
players acknowledge spending an average of $29 in a typical month compared to
the $40 spent by Keno players and the $9 spent by respondents whose preference
is for other lottery games. Average
expenditures by respondents who prefer video poker and Keno may reflect the
location of these games in bars and taverns as well as the impact of alcohol
consumption on gambling behavior.
Casinos and Indian Gaming Centers: Respondents who had gambled at a casino or
Indian Gaming Center in the past year were asked whether they usually went to a
casino in Oregon or outside
Oregon. Among respondents who had been
to a casino or Indian Gaming Center in the past year (N=444), 68% preferred to
go to a casino in Oregon while 24% preferred to go to a casino outside
Oregon. Among respondents who had been
to a casino or Indian Gaming Center in the past year, the great majority (92%)
indicated that they usually visit casinos once a month or less.
In terms of their game preferences, 64% of respondents who
had been to a casino or Indian Gaming Center in the past year prefer to play
slot machines, 26% prefer card games and 10% prefer other games including
bingo, Keno, dice games or roulette.
There are no significant differences in game preference between
respondents who prefer to go to casinos outside Oregon and those who prefer to
go to casinos or Indian Gaming Centers in Oregon.
Although the differences are not significant, respondents
who prefer to go to casinos outside Oregon report spending an average of $93 in
a typical month while respondents who prefer to go to casinos within Oregon
report spending an average of $44 in a typical month. There are no significant differences between respondents who
prefer slot machines and those who prefer card games in the average amount
spent in a typical month on casino-style games.
In
this section, we examined patterns of gambling participation in the Oregon
sample as a whole. In 1997, 87% of the
respondents in Oregon acknowledge participating in one or more gambling
activities at some time, 70% acknowledge participating in one or more gambling
activities in the past year and 18% acknowledge participating in one or more
gambling activities once a week or more.
Lifetime participation is highest for the lottery, charitable games (not
including bingo) and casinos or Indian Gaming Centers while past year
participation is highest for the lottery and casinos. Young and middle-aged employed men with relatively high income
are the respondents most likely to have ever gambled in Oregon.
Typical
monthly expenditures at casinos or Indian Gaming Centers, on video poker and on
other lottery games account for 64% of reported expenditures on gambling in
Oregon. As in other jurisdictions,
young, unmarried men with relatively high income report spending the largest
amounts of money on gambling. These
patterns of gambling participation identified in Oregon are similar to patterns
identified in many other jurisdictions.
Relationships
between respondents’ preferences for lottery and casino games and their
estimated expenditures on these types of gambling are most interesting. While only small numbers of respondents who
played the lottery in the past year prefer Keno, these respondents report
spending significantly more on lottery games than respondents who prefer other
traditional lottery games. While only
24% of respondents prefer to go to casinos outside Oregon, these respondents
report spending significantly more on casino games than respondents who prefer
to go to casinos in the State of Oregon.
In the next section, we turn our attention to the prevalence of problem
and probable pathological gambling in the Oregon sample.
As noted in the section Defining
Problem and Pathological Gambling on Page 3,
individuals are classified as problem gamblers or probable
pathological gamblers in prevalence surveys on the basis of their
responses to the South Oaks Gambling Screen items. It is important to remember that not all lifetime problem and
probable pathological gamblers meet sufficient criteria to be classified as
current problem and probable pathological gamblers.
Research on the performance of the South Oaks Gambling Screen has shown
that the lifetime screen is very good at detecting pathological gambling among
those who currently experience the disorder (see Appendix A for a full
discussion of the accuracy of the SOGS).
However, as expected, the screen identifies at-risk individuals at the
expense of generating a substantial number of false positives. The current SOGS produces fewer false
positives than the lifetime measure but more false negatives and thus provides
a weaker screen for identifying pathological gamblers in the clinical
sense. However, the greater efficiency
of the current SOGS makes it a more useful tool for detecting rates of change
in the prevalence of problem and pathological gambling over time.
Following established criteria for discriminating between respondents
without gambling-related difficulties and those with moderate to severe
problems (Abbott & Volberg 1996; Lesieur & Blume 1987), Oregon
respondents' scores on the lifetime and current (past-year) South Oaks Gambling
Screen items were tallied. In
accordance with these criteria, prevalence rates were calculated as follows:
·
lifetime problem gamblers are those respondents who score 3 or 4 points on the lifetime SOGS
items. In Oregon, 3.1% (±0.9%) of the
respondents scored as lifetime problem gamblers.
·
lifetime probable pathological gamblers are those respondents who score 5 or more points on the lifetime SOGS
items. In Oregon, 1.8% (±0.7%) of the
respondents scored as lifetime probable pathological gamblers.
·
current problem gamblers are those respondents who score 3 or 4 points on the past year SOGS
items. In Oregon, 1.9% (±0.7%) of the
respondents scored as current problem gamblers.
·
current probable pathological gamblers are those respondents who score 5 or more points on the past year SOGS
items. In Oregon, 1.4% (±0.6%) of the
respondents scored as current probable pathological gamblers.
In the tables that follow in this and the next section, lifetime and
current problem and probable pathological gamblers are grouped together. This approach is based on discriminant
analysis that has established a strong and significant separation between
non-problem gamblers and those who score as problem and probable pathological
gamblers (Abbott & Volberg 1996; Volberg & Abbott 1994).
According to the most recent population projections from the University
of Portland Center for Population Research, the population aged 18 and over in
Oregon in 1996 is 2,362,617 individuals.
Based on these figures, we estimate that between 52,000 (2.2%) and
94,500 (4.0%) of Oregon residents aged 18 and over can be classified as lifetime
problem gamblers. In addition, we
estimate that between 26,000 (1.1%) and 59,000 (2.5%) of Oregon residents aged
18 and over can be classified as lifetime probable pathological gamblers.
Table 5 shows that lifetime problem and probable pathological gamblers in Oregon
are significantly more likely than other respondents in the sample to be male,
under the age of 30, non-White and divorced, separated or never married. Despite these significant differences, it is
important to note that the majority of lifetime problem and probable
pathological gamblers are White and between the ages of 30 and 54. Differences between lifetime problem and
probable pathological gamblers and other respondents in education, income and
employment status are relatively small and do not attain statistical
significance.
In terms of their gambling involvement, lifetime problem and probable
pathological gamblers are significantly more likely than other respondents to
gamble once a week or more on one or more activities and to spend $100 or more
on gambling in a typical month. In
addition, the average number of types of gambling tried by lifetime problem and
pathological gamblers is significantly higher than the average number of types
of gambling tried by other respondents.
Table 5: Comparing Lifetime Problem
Gamblers with Non-Problem Respondents
|
|
|
Non-Problem Respondents % |
Problem & Pathological Respondents % |
|
|
|
|
(N=1,427) |
(N=75) |
|
|
|
|
|
|
|
|
Gender |
|
|
|
** |
|
|
Male |
44.2 |
63.8 |
|
|
|
Female |
55.8 |
36.2 |
|
|
Age |
|
|
|
* |
|
|
18 - 20 |
4.8 |
11.5 |
|
|
|
21 - 29 |
16.7 |
23.0 |
|
|
|
30 - 54 |
49.2 |
43.3 |
|
|
|
55 and over |
29.3 |
22.3 |
|
|
Ethnicity |
|
|
|
** |
|
|
White |
93.0 |
78.6 |
|
|
|
Non-White |
7.0 |
21.4 |
|
|
Marital Status |
|
|
|
** |
|
|
Married |
58.4 |
35.4 |
|
|
|
Widowed |
9.1 |
7.4 |
|
|
|
Divorced/Separated |
12.9 |
23.5 |
|
|
|
Never Married |
19.7 |
33.7 |
|
|
Education |
|
|
|
|
|
|
Less than HS |
7.9 |
14.0 |
|
|
|
HS and Over |
92.1 |
86.0 |
|
|
Employment |
|
|
|
|
|
|
Working |
63.4 |
71.5 |
|
|
|
|